From and idea to a fully functioning business - breaking down barriers to XR

Borderless came to us with an ambitious idea - to break down the barriers preventing mass adoption of extended reality (XR). So when they asked us to partner in bringing Borderless to fruition, we jumped at the opportunity.

To achieve this ambitious goal, Borderless needed a platform that enables non-technical users to create XR experiences and build VR worlds in an easy-to-use, collaborative environment, and then deploy to XR hardware at mass scale. All without writing an ounce of code.

Though Borderless presents as a single platform, it's comprised of a suite of tools that include desktop software, tablet and mobile applications, and XR hardware all working together harmoniously.

Partnering with Borderless and seeing this product grow from an idea to a full-fledged business with multiple revenue streams and a growing team has been one of our most rewarding engagements to date.

A symphony of systems working together.

Creating mind blowing XR experiences in a no-code environment

One of the most powerful features of Borderless is desktop software that we designed and built that empowers users to create, manage and deploy XR experiences at mass scale in an easy-to-use, no-code environment. It offers real-time visualizations of virtual worlds as they are being created.

A green-architecture inspired virtual world created in Borderless

Guide Large Groups in Synced VR Experiences

The Guide tablet application allows Borderless to take large groups on perfectly synced VR experiences.

Support and Management

The Borderless mobile application enables team, user, device and content management in the field. It also acts as a Borderless support hub for business partners.

During the pandemic Borderless was used to take preK-12 students on virtual field trips in classrooms across the US.

A brand as immersive as the product itself

Recognition

  • FWA Logo

    FWA SOTD

  • Awwwards Logo

    2 X AWWWARDS SOTD & Developer Award

  • AIXR VR Company of the Year Nomination

The Team

  • Creative Director

    Daniel Munzing

  • Executive Producer

    Zarrin Maani

  • Technical Director

    Drew Dahlman

  • Creative Technologist

    Henry Desroches

  • Design Director

    Anh Nguyen

  • Motion & Animation

    Michael Kuzmich

  • Animation

    Daniel Marin

  • 3d Artist

    Ron White

  • Unity Developer

    Ellis Talley

  • Developer

    Joe Cooper

  • Developer

    Ivo Ilić

  • Developer

    Valerie Kraucunas

  • Developer

    Luke Taylor

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